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hapythereal

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  1. These are the errors: (YELLOW) You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all UnityEngine.MonoBehaviour:.ctor () UnityStandardAssets.Utility.PlatformSpecificContent:.ctor () (at Assets/General Things/Standard Assets/Utility/PlatformSpecificContent.cs:30) UnityEditor.Build.BuildPipelineInterfaces:InitializeBuildCallbacks (UnityEditor.Build.BuildPipelineInterfaces/BuildCallbacks) (YELLOW) UnityEngine.MonoBehaviour:.ctor () UnityStandardAssets.CrossPlatformInput.MobileControlRig:.ctor () UnityEditor.Build.BuildPipelineInterfaces:InitializeBuildCallbacks (UnityEditor.Build.BuildPipelineInterfaces/BuildCallbacks) (RED) NullReferenceException UnityStandardAssets.CrossPlatformInput.MobileControlRig.EnableControlRig (System.Boolean enabled) (at Assets/General Things/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs:89) UnityStandardAssets.CrossPlatformInput.MobileControlRig.CheckEnableControlRig () (at Assets/General Things/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs:80) UnityStandardAssets.CrossPlatformInput.MobileControlRig.OnActiveBuildTargetChanged (UnityEditor.BuildTarget previousTarget, UnityEditor.BuildTarget newTarget) (at Assets/General Things/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs:98) UnityEditor.Build.BuildPipelineInterfaces.OnActiveBuildTargetChanged (UnityEditor.BuildTarget previousPlatform, UnityEditor.BuildTarget newPlatform) (at <fc4e84dee5004858ad88e6706bb25889>:0) UnityEditor.Build.BuildPipelineInterfaces:OnActiveBuildTargetChanged(BuildTarget, BuildTarget) How can I fix them? I am a newbie when it comes to scripting.
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