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  1. A new preject works! The old one isn`t important since there was just some test code on it. But it could be that I once removed a component of the cube that I had in the Scene. But I don`t know if I deleted a wrong on. But I don`t think this would lead to this freezing problem
  2. There is no error message. It just freezes and nothing happens. I can only shut down the pc to close unity. I try now to make a new one
  3. I made a new objeckt and made a new c# script but this time it says: The script don`t inherit a native class that can manage a script. What problem do I have there
  4. using System.Collections; using System.Collections.Generic; using UnityEngine; public class DummyScript : MonoBehaviour { private Rigidbody rigidbody; void Start() { rigidbody = GetComponent<Rigidbody>(); } private void OnMouseEnter() { rigidbody.AddForce(new Vector3(0, 10, 0), ForceMode.Impulse); } void Update() { } }
  5. If i delete Unity and reinstall it. Then it might help, I don`t have any plugins and the code are simple arrays or methods. The code always just has on of it at a time since I try to learn coding but it doesn`t matter if I replace the code with sth. else. But it`s always simple. If I knew where the Project would be safed, it would be maybe helful to reinstall unity
  6. I have bound a script to an object and now I want to execute the script by clicking on the start icon but then Unity hangs completely. There is no error message and I can't close it anymore. C# is open only as info
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