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Objekte während des Spieles erstellen und platzieren?


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Prefabs: http://docs.unity3d.com/Manual/Prefabs.html

Damit kannst du Gameobjecte "speichern", sprich alles was du an einem Gameobject verändert hast wird hier beibehalten.


Instantiate: http://docs.unity3d.com/ScriptReference/Object.Instantiate.html

Damit kannst du Gameobjecte kopieren und in der Spielwelt platzieren, nun kombiniere diese beiden und du kannst Objekte zur Laufzeit generieren.

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