turritom Geschrieben 22. März 2017 Melden Share Geschrieben 22. März 2017 Ja wie der Titel schon verrät würde ich gerne auf 5.5 updaten bekomme aber Fehlermeldungen ... vielleicht könnte ich die hier immer als Screenshot posten und evtl. hat ja jemand da ne Idee voran es liegen könnte. vielleicht müsste ich auch das Projekt mal vorher aufräumen ... nach ein paar Jahren hat sich da schon ein wust an Zeug angesammelt ..frage nicht nach Sonnenschein .. ausserdem bräuchte ich mal ne gescheite Folder Struktur probleme über probleme Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Sascha Geschrieben 22. März 2017 Melden Share Geschrieben 22. März 2017 Wolltest du das einfach nur kundtun oder wolltest du auch Hilfe kriegen? Fehlermeldungen kann man 1a auch als Text kopieren, dann muss man die nicht von Bildern ablesen Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
turritom Geschrieben 22. März 2017 Autor Melden Share Geschrieben 22. März 2017 ja also .. ich poste dann die Fehlermeldungen ab morgen dann Stück für Stück ..ich muss das erst noch vorbereiten .. also game copy anlegen etc. pp. dann kopier ich die Fehlermeldungen hier rein Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
turritom Geschrieben 23. März 2017 Autor Melden Share Geschrieben 23. März 2017 so lief das update ab hier der besagte Fehler Zitat Assets/Editor/PropertyEditor.cs(7,29): warning CS0108: `PropertyEditor.serializedObject' hides inherited member `UnityEditor.Editor.serializedObject'. Use the new keyword if hiding was intended C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll (Location of the symbol related to previous warning) Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(170,51): warning CS0618: `UnityEditor.TextureImporter.normalmap' is obsolete: `normalmap Property deprecated. Check [[TextureImporterSettings.textureType]] instead. Getter will work as expected. Setter will set textureType to NormalMap if true, nothing otherwise.' Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(186,34): warning CS0618: `UnityEditor.TextureImporter.normalmap' is obsolete: `normalmap Property deprecated. Check [[TextureImporterSettings.textureType]] instead. Getter will work as expected. Setter will set textureType to NormalMap if true, nothing otherwise.' Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(234,31): warning CS0618: `UnityEditor.EditorUtility.SetSelectedWireframeHidden(UnityEngine.Renderer, bool)' is obsolete: `Use EditorUtility.SetSelectedRenderState' Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(251,31): warning CS0618: `UnityEditor.EditorUtility.SetSelectedWireframeHidden(UnityEngine.Renderer, bool)' is obsolete: `Use EditorUtility.SetSelectedRenderState' Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(285,27): warning CS0618: `UnityEditor.EditorUtility.SetSelectedWireframeHidden(UnityEngine.Renderer, bool)' is obsolete: `Use EditorUtility.SetSelectedRenderState' Assets/Alloy/Scripts/MaterialInspectors/Editor/FieldBased/Drawers/AlloyTextureDrawer.cs(308,27): warning CS0618: `UnityEditor.EditorUtility.SetSelectedWireframeHidden(UnityEngine.Renderer, bool)' is obsolete: `Use EditorUtility.SetSelectedRenderState' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyCustomImportAction.cs(103,26): warning CS0618: `UnityEditor.TextureImporter.linearTexture' is obsolete: `linearTexture Property deprecated. Use sRGBTexture instead.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyCustomImportAction.cs(117,66): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyCustomImportAction.cs(117,105): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyCustomImportAction.cs(118,64): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticCompressed' is obsolete: `Use textureCompression property instead' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyCustomImportAction.cs(118,26): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyMaterialMapChannelPacker.cs(350,51): warning CS0618: `UnityEditor.TextureImporter.normalmap' is obsolete: `normalmap Property deprecated. Check [[TextureImporterSettings.textureType]] instead. Getter will work as expected. Setter will set textureType to NormalMap if true, nothing otherwise.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyTextureProcessor.cs(38,33): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyTextureProcessor.cs(41,33): warning CS0618: `UnityEditor.TextureImporter.linearTexture' is obsolete: `linearTexture Property deprecated. Use sRGBTexture instead.' Assets/Alloy/Scripts/MaterialMapChannelPacker/Editor/AlloyTextureReader.cs(50,56): warning CS0618: `UnityEditor.TextureImporter.linearTexture' is obsolete: `linearTexture Property deprecated. Use sRGBTexture instead.' Assets/AstarPathfindingEditor/Editor/AstarPathEditor.cs(1556,22): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeControls(float, float)' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated. Use EditorGUIUtility.labelWidth and EditorGUIUtility.fieldWidth to control label and field widths.' Assets/AstarPathfindingEditor/Editor/AstarPathEditor.cs(1578,22): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeControls(float, float)' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated. Use EditorGUIUtility.labelWidth and EditorGUIUtility.fieldWidth to control label and field widths.' Assets/AstarPathfindingEditor/Editor/AstarUpdateWindow.cs(38,11): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/AstarPathfindingEditor/Editor/EditorGUIx.cs(336,21): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeControls()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated. Use EditorGUIUtility.labelWidth and EditorGUIUtility.fieldWidth to control label and field widths.' Assets/AstarPathfindingEditor/Editor/EditorGUIx.cs(378,21): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeControls()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated. Use EditorGUIUtility.labelWidth and EditorGUIUtility.fieldWidth to control label and field widths.' Assets/AstarPathfindingEditor/Editor/EditorGUIx.cs(413,21): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeControls()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated. Use EditorGUIUtility.labelWidth and EditorGUIUtility.fieldWidth to control label and field widths.' Assets/CameraPath3/Editor/CameraPathEditorInspectorGUI.cs(1738,51): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/CaronteFX/Editor/Classes/CNHierarchy.cs(1159,5): ---> System.NullReferenceException: Object reference not set to an instance of an object at Mono.CSharp.DefiniteAssignmentBitSet.Clone () <0x73835d8 + 0x00013> in <filename unknown>:0 at Mono.CSharp.DefiniteAssignmentBitSet.Set (Int32 index) <0x733c858 + 0x00043> in <filename unknown>:0 at Mono.CSharp.VariableInfo.SetAssigned (Mono.CSharp.DefiniteAssignmentBitSet vector, Boolean generatedAssignment) <0x733c7e0 + 0x0002b> in <filename unknown>:0 at Mono.CSharp.FlowAnalysisContext.SetVariableAssigned (Mono.CSharp.VariableInfo variable, Boolean generatedAssignment) <0x733c7a8 + 0x00027> in <filename unknown>:0 at Mono.CSharp.SimpleAssign.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c2a0 + 0x00083> in <filename unknown>:0 at Mono.CSharp.BlockVariable.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c1d0 + 0x00040> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc, Int32 startIndex) <0x733baa8 + 0x00057> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b9d8 + 0x000b3> in <filename unknown>:0 at Mono.CSharp.ParametersBlock.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b968 + 0x00017> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.AnonymousExpression.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7361210 + 0x0009f> in <filename unknown>:0 at Mono.CSharp.Argument.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c6a0 + 0x000d8> in <filename unknown>:0 at Mono.CSharp.Arguments.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc, System.Collections.Generic.List`1 movable) <0x733c4c8 + 0x00097> in <filename unknown>:0 at Mono.CSharp.Invocation.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733bdf0 + 0x0007e> in <filename unknown>:0 at Mono.CSharp.CollectionOrObjectInitializers.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7366820 + 0x00051> in <filename unknown>:0 at Mono.CSharp.NewInitialize.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x73667e0 + 0x0002c> in <filename unknown>:0 at Mono.CSharp.FieldInitializer.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7351a98 + 0x0001b> in <filename unknown>:0 at Mono.CSharp.StatementExpression.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733bdd0 + 0x0001a> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b9d8 + 0x0006b> in <filename unknown>:0 at Mono.CSharp.ParametersBlock.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b968 + 0x00017> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.BlockContext bc, IMethodData md) <0x7323a98 + 0x001cb> in <filename unknown>:0 --- End of inner exception stack trace --- at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.BlockContext bc, IMethodData md) <0x7323a98 + 0x0021b> in <filename unknown>:0 at Mono.CSharp.Constructor.Emit () <0x73502b0 + 0x0031b> in <filename unknown>:0 at Mono.CSharp.TypeDefinition.Emit () <0x7317a98 + 0x00448> in <filename unknown>:0 at Mono.CSharp.ClassOrStruct.Emit () <0x7317980 + 0x0007b> in <filename unknown>:0 at Mono.CSharp.Class.Emit () <0x7317888 + 0x00013> in <filename unknown>:0 at Mono.CSharp.TypeDefinition.EmitContainer () <0x7317860 + 0x00022> in <filename unknown>:0 at Mono.CSharp.TypeContainer.EmitContainer () <0x7317728 + 0x00036> in <filename unknown>:0 at Mono.CSharp.NamespaceContainer.EmitContainer () <0x7317788 + 0x0001f> in <filename unknown>:0 at Mono.CSharp.TypeContainer.EmitContainer () <0x7317728 + 0x00036> in <filename unknown>:0 at Mono.CSharp.NamespaceContainer.EmitContainer () <0x7317788 + 0x0001f> in <filename unknown>:0 at Mono.CSharp.TypeContainer.EmitContainer () <0x7317728 + 0x00036> in <filename unknown>:0 at Mono.CSharp.ModuleContainer.EmitContainer () <0x2d6cae8 + 0x00173> in <filename unknown>:0 at Mono.CSharp.AssemblyDefinition.Emit () <0x2d6c498 + 0x0011b> in <filename unknown>:0 at Mono.CSharp.AssemblyDefinitionStatic.Emit () <0x2d6c2b0 + 0x00183> in <filename unknown>:0 at Mono.CSharp.Driver.Compile () <0x2cbbf98 + 0x00626> in <filename unknown>:0 at Mono.CSharp.Driver.Main (System.String[] args) <0x2c70f30 + 0x00147> in <filename unknown>:0 [ERROR] FATAL UNHANDLED EXCEPTION: Mono.CSharp.InternalErrorException: Assets/CaronteFX/Editor/Classes/CNHierarchy.cs(1159,5): ---> System.NullReferenceException: Object reference not set to an instance of an object at Mono.CSharp.DefiniteAssignmentBitSet.Clone () <0x73835d8 + 0x00013> in <filename unknown>:0 at Mono.CSharp.DefiniteAssignmentBitSet.Set (Int32 index) <0x733c858 + 0x00043> in <filename unknown>:0 at Mono.CSharp.VariableInfo.SetAssigned (Mono.CSharp.DefiniteAssignmentBitSet vector, Boolean generatedAssignment) <0x733c7e0 + 0x0002b> in <filename unknown>:0 at Mono.CSharp.FlowAnalysisContext.SetVariableAssigned (Mono.CSharp.VariableInfo variable, Boolean generatedAssignment) <0x733c7a8 + 0x00027> in <filename unknown>:0 at Mono.CSharp.SimpleAssign.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c2a0 + 0x00083> in <filename unknown>:0 at Mono.CSharp.BlockVariable.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c1d0 + 0x00040> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc, Int32 startIndex) <0x733baa8 + 0x00057> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b9d8 + 0x000b3> in <filename unknown>:0 at Mono.CSharp.ParametersBlock.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b968 + 0x00017> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.AnonymousExpression.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7361210 + 0x0009f> in <filename unknown>:0 at Mono.CSharp.Argument.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733c6a0 + 0x000d8> in <filename unknown>:0 at Mono.CSharp.Arguments.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc, System.Collections.Generic.List`1 movable) <0x733c4c8 + 0x00097> in <filename unknown>:0 at Mono.CSharp.Invocation.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733bdf0 + 0x0007e> in <filename unknown>:0 at Mono.CSharp.CollectionOrObjectInitializers.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7366820 + 0x00051> in <filename unknown>:0 at Mono.CSharp.NewInitialize.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x73667e0 + 0x0002c> in <filename unknown>:0 at Mono.CSharp.FieldInitializer.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x7351a98 + 0x0001b> in <filename unknown>:0 at Mono.CSharp.StatementExpression.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733bdd0 + 0x0001a> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.Block.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b9d8 + 0x0006b> in <filename unknown>:0 at Mono.CSharp.ParametersBlock.DoFlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b968 + 0x00017> in <filename unknown>:0 at Mono.CSharp.Statement.FlowAnalysis (Mono.CSharp.FlowAnalysisContext fc) <0x733b838 + 0x00028> in <filename unknown>:0 at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.BlockContext bc, IMethodData md) <0x7323a98 + 0x001cb> in <filename unknown>:0 --- End of inner exception stack trace --- at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.BlockContext bc, IMethodData md) <0x7323a98 + 0x0021b> in <filename unknown>:0 at Mono.CSharp.Constructor.Emit () <0x73502b0 + 0x0031b> in <filename unknown>:0 at Mono.CSharp.TypeDefinition.Emit () <0x7317a98 + 0x00448> in <filename unknown>:0 at Mono.CSharp.ClassOrStruct.Emit () <0x7317980 + 0x0007b> in <filename unknown>:0 at Mono.CSharp.Class.Emit () <0x7317888 + 0x00013> in <filename unknown>:0 at Mono.CSharp.TypeDefinition.EmitContainer () <0x7317860 + 0x00022> in <filename unknown>:0 at Mono.CSharp.TypeContainer.EmitContainer () <0x7317728 + 0x00036> in <<message truncated> Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
malzbie Geschrieben 23. März 2017 Melden Share Geschrieben 23. März 2017 Also so wie ich es sehe, hast du da jede Menge Plugins drin, die du alle auch updaten musst. Bei fast allen Meldungen steht da, dass dies oder jenes Obsolete ist. Also veraltet. bei diesen Meldungen funktioniert der alte Code zwar noch, aber du wirst gegängelt das zu ändern. Die allererste Meldung ist aber ein echter Fehler. Aber auch da wird etwas genutzt, was mit V5.5 nicht mehr geht. Auch da solltest du schauen, dass du das Plugin erneuerst. Die ganzen Meldungen ab der Mitte kannst du evtl. beheben, indem du einfach (nachdem du die Plugins aktualisiert hast) alles neu importierst. Rechtsklick auf dein Projektordner und reimport all wählen. Leg los! Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
turritom Geschrieben 23. März 2017 Autor Melden Share Geschrieben 23. März 2017 okay die groben fehler gefixt ..jetzt läuft es schonmal zum teil ich halte euch auf dem laufenden Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
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