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FPS Anzeige

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Hier mein Script zur Anzeige der FPS.

Einfach der Szene hinzufügen (vorzugsweise auf ein Text Ui) und eine Referenz eines beliebigen Text Ui hinzufügen.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

/// <summary>
/// This script calculate the current fps and show it to a text ui.
/// </summary>
public class UiDisplayFps : MonoBehaviour
    public string formatedString = "{value} FPS";
    public Text txtFps;

    public float updateRateSeconds = 4.0F;

    int frameCount = 0;
    float dt = 0.0F;
    float fps = 0.0F;

    void Update()
        dt += Time.unscaledDeltaTime;
        if (dt > 1.0 / updateRateSeconds)
            fps = frameCount / dt;
            frameCount = 0;
            dt -= 1.0F / updateRateSeconds;
        txtFps.text = formatedString.Replace("{value}", System.Math.Round(fps, 1).ToString("0.0"));


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