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Nanobratik

Unity Terrain Tree Meshes

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Hello everyone,

is it possible to use my own meshes (for example *.fbx) as trees for the tree paint function of terrains? In my project I can pull the meshes in the add terrain slots and it works. But if I use this tree.fbx in the paint function no meshes appear on my terrain.

I would be greatful for a quick response.

-Nanobratik

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