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Damian izz back

Finde die Fehlerquelle nicht

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Guten Morgen 

Habe leider ein ähnliches Problem und weiß nicht was ich dagegen tun kann :( (Bin etwas überfordert, aber möchte es trotzdem lernen). Tut mir Leid falls ich euch belästige, mit meinen vielen Fragen, spätestens Montag in einer Woche wird es noch dauern, dann bin ich ruhig.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerMovement : MonoBehaviour
{

    public CharacterController controller;

    public float runSpeed = 40f;


    float horizontalMove = 0f;

    
    
   

    // Update is called once per frame
    void Update()
    {
        horizontalMove = Input.GetAxisRaw("Horizontal") * runSpeed;
    }
    private void FixedUpdate()
    {
        //Move my character

        controller.Move(horizontalMove * Time.fixedDeltaTime, false, false);


    }


}

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