peter_t Posted October 2, 2022 Report Share Posted October 2, 2022 Hi everyone, I've never really worked with shaders in Unity before, so I'd need a little help with implementing the following shader: Reference from Sketchfab Do I have to write this in hlsl or can I recreate this with the shader graph? Thanks for any help. Best regards Peter Quote Link to comment Share on other sites More sharing options...
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