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Unity Gaming Service

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Hello people,
I have a question about the gaming service and indeed I code a multiplayer FPS game and just need servers for it and I saw Gaming Service from Unity and that is free as I have seen and my question is I can connect it worldwide so play worldwide and on a map könnenmnen for example 30 players play that is a server can I have multiple servers then that each new player on server comes when the is full on the next or how does it work there?
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