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Shader error in "Particles/Standard Surface": internal error communicating with the shader compiler process.


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Hallo zusammen,

der Fehler der Themenzeile taucht aktuell auf, wenn ich mehrere Level builden lasse. Während die zweite Scene offensichtlich geladen wurde, bleibt der Ladebildschirm bestehen. Beim normalen Levelwechsel im editor funktioniert der Levelwechsel normal.

Kann mir da jemand helfen? 

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